Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Enforcer) rank 3. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
43 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 4. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
48 |
A police detective or rival criminal forces Nella Byrd to flee and vows to hunt Nella Byrd down. Gain an Enemy. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
51 |
Survived a risky adventure but gained nothing. |