Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Voluntarily left Wanderer |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
34 |
Make an unexpected connection outside Neta Gleeson's normal circles. Gain a Contact. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Neta Gleeson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
Neta Gleeson is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Continued as Believer (Missionary/Humanitarian). |
6 |
44 |
Neta Gleeson is sent to a new community or parish to preach The Word among the poor. |
6 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
44 |
Voluntarily left Missionary/Humanitarian |
7 |
44 |
Became a Scout (Surveyor). |
7 |
47 |
Neta Gleeson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
48 |
Continued as Scout (Surveyor). |
8 |
50 |
Neta Gleeson survey an alien world. |
8 |
52 |
Promoted to Scout (Surveyor) rank 2. |