Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Criticised a questionable political leader on Nona Learmonth's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
Expose or are involved in a scandal of some sort. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Nona Learmonth far from home. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Nona Learmonth far from home. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
When dealing with an alien race, Nona Learmonth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Nona Learmonth's scout ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Nona Learmonth's ship is damaged, and Nona Learmonth have to hitch-hike Nona Learmonth's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Nona Learmonth do not know what happened to Nona Learmonth. There is a gap in Nona Learmonth's memory. |
8 |
43 |
Returned to Entertainer (Performer). |
8 |
47 |
Invited to take part in a controversial event or exhibition that improves Nona Learmonth's social standing. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |