Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Betrayed by a friend. One of Onie Steeves 's Contacts or Allies betrays Onie Steeves , ending Onie Steeves 's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Failed to qualify for Artist (Entertainer). |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
31 |
Attacked by enemies and injured. |
3 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
31 |
Gain Enemy if Onie Steeves don't already have one. |
3 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
32 |
Continued as Drifter (Wanderer). |
4 |
33 |
Gained a contact. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
38 |
Gained a contact. |
6 |
40 |
Voluntarily left Wanderer |
6 |
40 |
Became a Citizen (Corporate). |
6 |
44 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Continued as Citizen (Corporate). |
7 |
45 |
Gained a contact. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Failed to qualify for Journalist (Entertainer). |
8 |
48 |
Returned to Drifter (Wanderer). |
8 |
52 |
Onie Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |