Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Paralee Chambers don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Paralee Chambers's Contacts or Allies betrays Paralee Chambers, ending Paralee Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Citizen (Worker). |
5 |
33 |
Paralee Chambers's business expands, Paralee Chambers's corporation grows, or the colony thrives. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Paralee Chambers befriend a superior in the corporation or the colony. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
A revolution, attack or other unusual event throws Paralee Chambers's life into chaos, forcing Paralee Chambers to leave the planet. |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
Advanced training in a specialist field. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Paralee Chambers is rewarded for Paralee Chambers's diligence or cunning. |