Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
32 |
Entered Merchant Academy with the Business curriculum. |
5 |
36 |
Spent the college years partying. |
5 |
36 |
Graduated. |
6 |
36 |
Became a Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Gained a contact. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Pearl Henderson's business or ship thrives. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
49 |
Make an unexpected connection outside Pearl Henderson's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Broker) rank 4. |