Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Phebe Bartley easily defeat. |
1 |
22 |
Gain Enemy if Phebe Bartley don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Phebe Bartley do not know what happened to Phebe Bartley. There is a gap in Phebe Bartley's memory. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Imperial trade restrictions force Phebe Bartley out of business. |
4 |
29 |
Became a Navy (Flight). |
4 |
33 |
Phebe Bartley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
37 |
Attempt at commissioned failed. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
38 |
Contact with Government. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Switched to Merchant (Broker). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Phebe Bartley's normal circles. Gain a Contact. |
9 |
49 |
Voluntarily left Broker |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Phebe Bartley's Contacts or Allies betrays Phebe Bartley, ending Phebe Bartley's career. That Contact or Ally becomes a Rival or Enemy. |