Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find an Alien Artifact. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
Perform an exemplary service for the scouts. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Philomena Burke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Philomena Burke fail to help. Gain an Enemy. |
6 |
40 |
Psychologically damaged by Philomena Burke's time in the scouts. |
6 |
40 |
Promoted to Scout (Surveyor) rank 2. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
43 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attempted a risky adventure and was injured. |
9 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |