Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Rewarded for a successful mission. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Works is especially well received and popular, making Phyllis Andrews a minor celebrity |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
53 |
Phyllis Andrews is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |