Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Rachael Matson's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Rachael Matson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Gain Enemy if Rachael Matson don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Rachael Matson's Contacts or Allies betrays Rachael Matson, ending Rachael Matson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Scout (Surveyor). |
8 |
42 |
Rachael Matson's ship is damaged, and Rachael Matson have to hitch-hike Rachael Matson's way back across the stars to the nearest scout base. |
8 |
42 |
Gain 5 Contacts. Gain 2 Enemies. |
9 |
42 |
Failed to qualify for Corporate (Citizen). |
9 |
42 |
Returned to Drifter (Barbarian). |
9 |
45 |
Rachael Matson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |