Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Regina Enright is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Returned to Merchant (Broker). |
7 |
45 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Regina Enright's normal circles. Gain a Contact. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |