Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Rosanna Fitzsimons foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Arrested and charged. |
3 |
28 |
Hired a lawyer to beat the charges. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Voluntarily left Pirate |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Make an unexpected connection outside Rosanna Fitzsimons's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Rosanna Fitzsimons's trade routes and contacts, forcing Rosanna Fitzsimons to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Rosanna Fitzsimons is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
44 |
Imperial trade restrictions force Rosanna Fitzsimons out of business. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Rosanna Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |