Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Good fortune |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Gain Enemy if Rosanna Lawson don't already have one. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Merchant (Free Trader). |
6 |
39 |
A good deal ensures Rosanna Lawson is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
Rosanna Lawson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
47 |
Rosanna Lawson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
50 |
Become deeply involved in politics on Rosanna Lawson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
51 |
Promoted to Noble (Dilettante) rank 1. |