Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Explorer). |
2 |
28 |
Roxie Brown discover a world, item or information of worth to the Imperium. |
2 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
29 |
Continued as Scout (Explorer). |
3 |
30 |
When dealing with an alien race, Roxie Brown botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Roxie Brown have no idea what happened to Roxie Brown – they found Roxie Brown's ship drifting on the fringes of friendly space. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Became a Citizen (Corporate). |
4 |
37 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Citizen (Corporate) rank 1. |
5 |
37 |
Continued as Citizen (Corporate). |
5 |
38 |
Roxie Brown's business expands, Roxie Brown's corporation grows, or the colony thrives. |
5 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
41 |
Continued as Citizen (Corporate). |
6 |
42 |
Roxie Brown gain experience in a technical field as a computer operator or surveyor. |
7 |
45 |
Continued as Citizen (Corporate). |
7 |
47 |
A revolution, attack or other unusual event throws Roxie Brown's life into chaos, forcing Roxie Brown to leave the planet. |
8 |
47 |
Failed to qualify for Thief (Rogue). |
8 |
47 |
Submitted to the draft. |
8 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
51 |
Forced to muster out. |