Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Rubye Hotty don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Rubye Hotty easily defeat. |
2 |
25 |
Gain Enemy if Rubye Hotty don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
33 |
Gain Enemy if Rubye Hotty don't already have one. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Rubye Hotty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rubye Hotty fail to help. Gain an Enemy. |
6 |
39 |
Psychologically damaged by Rubye Hotty's time in the scouts. |
7 |
42 |
Voluntarily left Explorer |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
46 |
Rubye Hotty do not know what happened to Rubye Hotty. There is a gap in Rubye Hotty's memory. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
50 |
Rubye Hotty accepted an offer of inducements to betray Rubye Hotty's faith. Gain 550,000 in cash. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Merchant (Free Trader). |
9 |
52 |
Make an unexpected connection outside Rubye Hotty's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 1. |