Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Severely injured. Owe 2,500 for medical bills. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Salome Rule come into conflict with a splinter group Salome Rule's own religion which maintains Salome Rule's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Salome Rule's Contacts or Allies betrays Salome Rule, ending Salome Rule's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
37 |
Returned to Agent (Law Enforcement). |
8 |
39 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
42 |
Salome Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Voluntarily left Barbarian |
10 |
43 |
Retired. |
10 |
45 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |