Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Sammie McDadden gain experience in a technical field as a computer operator or surveyor. |
5 |
34 |
Voluntarily left Colonist |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Sammie McDadden have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Sammie McDadden have no idea what happened to Sammie McDadden – they found Sammie McDadden's ship drifting on the fringes of friendly space. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Graduated. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Entertainer (Artist). |
9 |
50 |
Expose or are involved in a scandal of some sort. |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
52 |
Sammie McDadden do not know what happened to Sammie McDadden. There is a gap in Sammie McDadden's memory. |