Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Severely injured. Owe 6,250 for medical bills. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Psychologically damaged by Shelly Teague's time in the scouts. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
39 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
39 |
Became a Agent (Intelligence). |
8 |
41 |
Given specialist training in vehicles. |
8 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
43 |
Continued as Agent (Intelligence). |
9 |
45 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |