Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Signe Scott's ship is damaged, and Signe Scott have to hitch-hike Signe Scott's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Signe Scott do not know what happened to Signe Scott. There is a gap in Signe Scott's memory. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Signe Scott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Worker). |
5 |
34 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
38 |
Gained a contact. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
40 |
A revolution, attack or other unusual event throws Signe Scott's life into chaos, forcing Signe Scott to leave the planet. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Signe Scott's belief system ambush Signe Scott. |
9 |
48 |
Scarred. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Gained a contact. |