Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Sigrid Weakman's Contacts or Allies betrays Sigrid Weakman, ending Sigrid Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was sent to prison. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Prisoner (Thug). |
5 |
36 |
Sigrid Weakman is moved to a lower security prison. |
6 |
38 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
40 |
Vocational Training. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
46 |
Disgraced. Word of Sigrid Weakman's criminal past reaches Sigrid Weakman's homeworld. |
8 |
46 |
Returned to Prisoner (Inmate). |
8 |
48 |
Sigrid Weakman gain a new Rival among the inmates or guards. |
9 |
50 |
Returned to Prisoner (Thug). |
9 |
52 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |