Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Sue Beck out of business. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
26 |
Sue Beck's work is sabotaged by unknown parties. Sue Beck may salvage what Sue Beck can and give up. |
3 |
26 |
Became a Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Sue Beck is blamed for an accident that causes the death of several crew members. Sue Beck's guilt drives Sue Beck to excel. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Sue Beck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Severely injured. Owe 25,000 for medical bills. |
7 |
40 |
Gain Enemy if Sue Beck don't already have one. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was injured. |
8 |
45 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Sue Beck come into conflict with a splinter group Sue Beck's own religion which maintains Sue Beck's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |