Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Spend several years jumping from world to world in Sula Kennedy's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Sula Kennedy have no idea what happened to Sula Kennedy – they found Sula Kennedy's ship drifting on the fringes of friendly space. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
Gained a contact. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
40 |
Criticised a questionable political leader on Sula Kennedy's homeworld, causing his downfall. Gain an Enemy |
7 |
40 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Sula Kennedy far from home. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Became a Merchant (Free Trader). |
10 |
50 |
Gained a contact. |
10 |
51 |
Promoted to Merchant (Free Trader) rank 1. |