Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Suzanne Davidson's work ends up coming home with Suzanne Davidson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
A notable academic consults with Suzanne Davidson about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
37 |
Voluntarily left Mainstream Believer |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
45 |
Became a Scout (Courier). |
8 |
46 |
Suzanne Davidson spend a great deal of time on the fringes of Charted Space. |
8 |
46 |
Suzanne Davidson's ship is damaged, and Suzanne Davidson have to hitch-hike Suzanne Davidson's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 4 Contacts. Gain 3 Enemies. |
9 |
49 |
Continued as Scout (Courier). |
9 |
52 |
Suzanne Davidson's ship is ambushed by enemy vessels. Suzanne Davidson successfully ran to the jump point. |