Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Ta Sapebe accepted an offer of inducements to betray Ta Sapebe's faith. Gain 80,000 in cash. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Ta Sapebe far from home. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
Psychologically damaged by Ta Sapebe's time in the scouts. |
6 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
43 |
Ta Sapebe's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
44 |
Promoted to Scout (Explorer) rank 2. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Continued as Scout (Explorer). |
8 |
45 |
Ta Sapebe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Returned to Believer (Mainstream Believer). |
9 |
47 |
Ta Sapebe accepted an offer of inducements to betray Ta Sapebe's faith. Gain 360,000 in cash. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |