Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Teresa Head's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Failed to qualify for Marine Support (Marine). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Gain Enemy if Teresa Head don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Teresa Head do not know what happened to Teresa Head. There is a gap in Teresa Head's memory. |
7 |
40 |
Returned to Merchant (Free Trader). |
7 |
44 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
52 |
Make an unexpected connection outside Teresa Head's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 5. |