Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Thea Matthews learn something Thea Matthews should not have – a corporate secret, a political scandal – which Thea Matthews can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Thea Matthews Thea Matthews's job. |
5 |
33 |
Failed to qualify for Cavalry (Army). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Drafted into Merchant Marine |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Voluntarily left Merchant Marine |
8 |
45 |
Became a Scout (Courier). |
8 |
49 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Continued as Scout (Courier). |
9 |
52 |
Thea Matthews's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thea Matthews fail to help. Gain an Enemy. |
9 |
52 |
Thea Matthews's ship is damaged, and Thea Matthews have to hitch-hike Thea Matthews's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 1 Contacts. Gain 1 Enemies. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |