Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Velma Ellis faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Velma Ellis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Failed to qualify for Surveyor (Scout). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
48 |
Velma Ellis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Velma Ellis fail to help. Gain an Enemy. |
9 |
48 |
Psychologically damaged by Velma Ellis's time in the scouts. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Switched to Scout (Explorer) with previous rank. |
10 |
51 |
Lost eye or limb. Owe 2,500 for medical bills. |