Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Merchant Marine |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Verdie Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies that Verdie Steeves easily defeat. |
4 |
33 |
Gain Enemy if Verdie Steeves don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Verdie Steeves have been following false teachings! |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
42 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A series of bad deals and decisions force Verdie Steeves into bankruptcy. Verdie Steeves salvages what Verdie Steeves can. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Embroiled in legal trouble. |