Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
29 |
A disaster or war strikes. |
2 |
29 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
33 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
4 |
37 |
time as a ruler or playboy gives Versie Sanders a wide range of experiences. |
5 |
37 |
Continued as Noble (Dilettante). |
5 |
40 |
Gained a contact. |
5 |
41 |
Forced to continue current assignment. |
5 |
41 |
Promoted to Noble (Dilettante) rank 1. |
6 |
41 |
Continued as Noble (Dilettante). |
6 |
42 |
Become deeply involved in politics on Versie Sanders's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
45 |
Continued as Noble (Dilettante). |
7 |
48 |
Inherit a gift from a rich relative. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
49 |
Retired at age 49. |
8 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
51 |
Versie Sanders aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |