Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Vinnie Clark's time in the scouts. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Vessel participates in a diplomatic mission. |
2 |
21 |
Gain a contact. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
A police detective or rival criminal forces Vinnie Clark to flee and vows to hunt Vinnie Clark down. Gain an Enemy. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
An investigation takes on a dangerous turn. |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Citizen (Colonist). |
8 |
41 |
Political upheaval strikes Vinnie Clark's homeworld, and Vinnie Clark is caught up in the revolution. |
8 |
44 |
Promoted to Citizen (Colonist) rank 1. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
47 |
Vinnie Clark befriend a superior in the corporation or the colony. |
10 |
48 |
Voluntarily left Colonist |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Forced to muster out. |