Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Violet Newman's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Violet Newman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
37 |
Became a Agent (Corporate Agent). |
7 |
41 |
Rewarded for a successful mission. |
7 |
41 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Continued as Agent (Corporate Agent). |
9 |
47 |
Established a network of contacts. Gain 2 contacts. |
9 |
49 |
Promoted to Agent (Corporate Agent) rank 3. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Continued as Agent (Corporate Agent). |
10 |
51 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |