Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Risk Virgie Sullivan's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
41 |
Join a successful conspiracy of nobles. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Virgie Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Failed to qualify for Artist (Entertainer). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
50 |
Become leader in social movement. |
10 |
50 |
Gain an Ally and an Enemy. |
10 |
52 |
Graduated. |