Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Voluntarily left Scientist |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Make an unexpected connection outside Virgil Wilson's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Virgil Wilson's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Virgil Wilson's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Contact with Government. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |