Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
27 |
Spend several years jumping from world to world in Wilma Mcabe's scout ship. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Promoted to Scout (Surveyor) rank 2. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
37 |
Wilma Mcabe discover a world, item or information of worth to the Imperium. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Scout (Surveyor) rank 4. |
8 |
42 |
Voluntarily left Surveyor |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
45 |
Contact with Government. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Wilma Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Artist (Entertainer). |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
51 |
Gained a contact. |