Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Zada Lette join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Zada Lette easily defeat. |
4 |
31 |
Gain Enemy if Zada Lette don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Zada Lette's Contacts or Allies betrays Zada Lette, ending Zada Lette's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
Suffered a deep tragedy. |
6 |
41 |
Dropped out of the merchant academy. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Broker). |
8 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
50 |
A mission goes wrong and Zada Lette is stranded behind enemy lines. Ejected from the service. |
10 |
50 |
Returned to Drifter (Wanderer). |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |