Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Line/Crew |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Navy (Line/Crew). |
4 |
34 |
Zula Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find an Alien Artifact. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
48 |
Attacked by enemies that Zula Dickman easily defeat. |
8 |
48 |
Gain Enemy if Zula Dickman don't already have one. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
53 |
Promoted to Drifter (Barbarian) rank 3. |