Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk A-ta Kakta-fe Paw's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A-ta Kakta-fe Paw's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
30 |
A-ta Kakta-fe Paw is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of A-ta Kakta-fe Paw's Contacts or Allies betrays A-ta Kakta-fe Paw, ending A-ta Kakta-fe Paw's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
A-ta Kakta-fe Paw is chosen to represent A-ta Kakta-fe Paw's faith in a vid show or other highly public forum. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
A-ta Kakta-fe Paw retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Voluntarily left Missionary/Humanitarian |
8 |
42 |
Retired. |
8 |
44 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Severely injured. Owe 15,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |