Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Artist (Entertainer). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Addison Scott do not know what happened to Addison Scott. There is a gap in Addison Scott's memory. |
3 |
24 |
Switched to Agent (Corporate Agent). |
3 |
27 |
Gained a contact. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
41 |
Go undercover to investigate an enemy. |
7 |
41 |
Betrayed by a friend. One of Addison Scott's Contacts or Allies betrays Addison Scott, ending Addison Scott's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Gained a contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
49 |
Gain Enemy if Addison Scott don't already have one. |