Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
27 |
Encounter a Psionic institute. |
4 |
27 |
Tested for psionic powers |
5 |
29 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
33 |
Continued as Psion (Psi-Warrrior). |
6 |
37 |
Psionic strength increases. |
6 |
37 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
7 |
37 |
Continued as Psion (Psi-Warrrior). |
7 |
39 |
Use Adelia Walker's psionic powers in an unethical fashion. Gain an enemy. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Switched to Citizen (Corporate). |
8 |
43 |
Adelia Walker's business expands, Adelia Walker's corporation grows, or the colony thrives. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
46 |
Adelia Walker learn something Adelia Walker should not have – a corporate secret, a political scandal – which Adelia Walker can profit from illegally. |
9 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Promoted to Citizen (Corporate) rank 3. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |