Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Allene Cox's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Allene Cox survey an alien world. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Good fortune |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Special assignment or duty on board ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
42 |
Allene Cox learn something Allene Cox should not have – a corporate secret, a political scandal – which Allene Cox can profit from illegally. |
6 |
42 |
Gain a criminal contact. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
43 |
Allene Cox learn something Allene Cox should not have – a corporate secret, a political scandal – which Allene Cox can profit from illegally. |
7 |
43 |
Gain a criminal contact. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
49 |
Moved to a new world. |
8 |
50 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
53 |
Allene Cox befriend a superior in the corporation or the colony. |
9 |
54 |
Promoted to Citizen (Colonist) rank 3. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |