Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Alpha Clements do not know what happened to Alpha Clements. There is a gap in Alpha Clements's memory. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Alpha Clements's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Alpha Clements easily defeat. |
5 |
35 |
Gain Enemy if Alpha Clements don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Alpha Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Alpha Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Alpha Clements is chosen to represent Alpha Clements's faith in a vid show or other highly public forum. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |