Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Althea Leaby easily defeat. |
1 |
22 |
Gain Enemy if Althea Leaby don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Althea Leaby into bankruptcy. Althea Leaby salvages what Althea Leaby can. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 4. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Find valuable salvage. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
55 |
War breaks out, triggering a mandatory draft. |
10 |
55 |
Used social standing to avoid the draft. |
10 |
55 |
Graduated. |