Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Enforcer). |
2 |
29 |
Ana Johnston spend months in the dangerous criminal underworld. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
3 |
32 |
Involved in a feud with a rival criminal organization. |
3 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
33 |
Continued as Rogue (Pirate). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
37 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
37 |
Voluntarily left Pirate |
5 |
37 |
Failed to qualify for Field Researcher (Scholar). |
5 |
37 |
Submitted to the draft. |
5 |
37 |
Became a Scout (Surveyor). |
5 |
41 |
Spend several years jumping from world to world in Ana Johnston's scout ship. |
5 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
41 |
Continued as Scout (Surveyor). |
6 |
43 |
Ana Johnston's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
45 |
Promoted to Scout (Surveyor) rank 2. |
7 |
45 |
Continued as Scout (Surveyor). |
7 |
49 |
Ana Johnston's ship is damaged, and Ana Johnston have to hitch-hike Ana Johnston's way back across the stars to the nearest scout base. |
7 |
49 |
Gain 1 Contacts. Gain 3 Enemies. |
8 |
49 |
Failed to qualify for Pirate (Rogue). |
8 |
49 |
Became a Drifter (Scavenger). |
8 |
53 |
Ana Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |