Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Anna Dickman's work ends up coming home with Anna Dickman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Special assignment or duty on board ship. |
3 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Given advanced training in a specialist field |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |