Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Annette Hays blame Annette Hays's commander. Gain commander as Enemy. |
3 |
22 |
Became a Rogue (Thief). |
3 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
31 |
Annette Hays's work ends up coming home with Annette Hays, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Annette Hays's work ends up coming home with Annette Hays, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Annette Hays accepted an offer of inducements to betray Annette Hays's faith. Gain 80,000 in cash. |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Voluntarily left Scavenger |
9 |
40 |
Retired. |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |