Retired Team Leader Artie Thompson  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 55 F 4 (-1) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 6 (0)411356
Virtuous, Pleasant, Exuberant
 
Skills
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Jack-of-All-Trades 2
Leadership 2
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Wanderer 13
Drifter Barbarian 02
Merchant Free Trader 01
Believer Missionary/Humanitarian Team Leader25
 
Name Type Affinity Enmity Power Influence Species
Louella Oakden Enemy 0 2 0 1 Zaris (F/31)
Cynthia Mccoy Rival 1 2 0 4 Ne Kraeda ren Kelva (F/40)
Relationship soured.
Waldo Borthwell Enemy 0 1 0 3 Ne Kraeda ren Kelva (M/12)
Maybelle Lord Ally 3 0 2 1 Libert (F/21)
Ethyl Martin Rival 1 0 0 0 Irhadre (F/46)
Ethyl Martin loses some of their power base.
Leslie Baker Enemy 0 3 2 1 Azhanti (F/59)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A good deal ensures Artie Thompson is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 23 Artie Thompson's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 23 Failed to qualify for Engineer/Gunner (Navy).
3 23 Became a Drifter (Wanderer).
3 25 Artie Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Failed to qualify for Performer (Entertainer).
4 25 Switched to Drifter (Barbarian).
4 26 Betrayed by a friend. One of Artie Thompson's Contacts or Allies betrays Artie Thompson, ending Artie Thompson's career. That Contact or Ally becomes a Rival or Enemy.
5 26 Switched to Merchant (Free Trader).
5 27 Bankrupted by a rival. Gain the other trader as a Rival.
6 27 Returned to Drifter (Barbarian).
6 30 Suffer from a life-threatening illness.
7 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 33 Artie Thompson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 33 Returned to Drifter (Wanderer).
8 37 Promoted to Drifter (Wanderer) rank 1.
9 37 Continued as Drifter (Wanderer).
9 38 Artie Thompson do not know what happened to Artie Thompson. There is a gap in Artie Thompson's memory.
10 38 Returned to Believer (Missionary/Humanitarian).
10 40 Artie Thompson is chosen to represent Artie Thompson's faith in a vid show or other highly public forum.
10 42 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 42 Continued as Believer (Missionary/Humanitarian).
11 45 Artie Thompson faith is shaken.
12 46 Continued as Believer (Missionary/Humanitarian).
12 48 Artie Thompson secretly provide religious rites for a dying leader or noble, although they do not share Artie Thompson's faith. Gain an Ally in the family and a Rival who disagrees with Artie Thompson's choice.
12 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 50 Aging Crisis. Owe 30,000 for medical bills.
13 50 Retired at age 50.
13 50 Continued as Believer (Missionary/Humanitarian).
13 52 Artie Thompson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 52 Aging Crisis. Owe 10,000 for medical bills.
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