Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Advanced training in a specialist field. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Flight) with previous rank. |
3 |
25 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
26 |
Became a Merchant (Broker). |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
6 |
30 |
Continued as Merchant (Broker). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Arwa-fe come into conflict with a splinter group Arwa-fe's own religion which maintains Arwa-fe's version is the wrong one. Gain 2 Rivals. |
8 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
36 |
Retired. |
8 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Accused of a crime. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |