Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Atha Hunter have no idea what happened to Atha Hunter – they found Atha Hunter's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Opponents of Atha Hunter's belief system ambush Atha Hunter. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Atha Hunter's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
31 |
Smuggle illegal items onto a planet. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
A notable academic consults with Atha Hunter about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Atha Hunter faith is shaken. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Became a Drifter (Barbarian). |
9 |
48 |
Atha Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
51 |
Gained a contact. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |