Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Augusta Fullmore easily defeat. |
2 |
26 |
Gain Enemy if Augusta Fullmore don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Augusta Fullmore do not know what happened to Augusta Fullmore. There is a gap in Augusta Fullmore's memory. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Someone more charismatic but less devout than Augusta Fullmore has become Augusta Fullmore's superior. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Augusta Fullmore refused an offer of inducements to betray Augusta Fullmore's faith. Gain 2 enemies. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Augusta Fullmore refuse to secretly provide religious rites for a dying leader or noble, because they do not share Augusta Fullmore's faith. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Returned to Drifter (Wanderer). |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |