Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
37 |
Ava Hicks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ava Hicks fail to help. Gain an Enemy. |
5 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
43 |
Ava Hicks inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |